The Leap!

This particular video demonstrates finer grained motion control than anything else I’ve ever seen! And rumour has it, that the product will only cost a mere $70 as opposed to something way more expensive (looking straight at you Wii, Kinect)

The possibilities with this are pretty awesome, and whilst I doubt I’d have the physical fortitude to waggle my arms at the screen for hours on end, perhaps that’s a good thing - probably much to the joy of the missus.

 

Wee! Facebook commenting

I’ve enabled facebook commenting on this blog so people can still have input, without the risk of me missing out on their comments due to the RESPLENDENT amount of spam bots hammering the site when I enable commenting/registrations to the site! The benefits are many:

  • You don’t have to sign up to the site to post
  • You don’t even have to login to post! Chances are you were just Facebooking anyway :P
  • It’s pretty AJAX/HTML5
  • You have less trolls because now they aren’t anonymous

So yes… Enjoy! Not that I’d really expect many people to comment on my blog o.O

Diablo 3 and a nice break

So it’s been a little while! I’ve been taking it easy a bit more since deciding to do more SOGC and IT services work (ironic, but hey it’s delicious).

I’ve since been very fortunate to find myself departing the life of a bachelor too, and am currently catching up with life so to speak. In the time since my last post update, some work has been done on the SOGC website, but only minimally whilst I’ve been discussing future prospective sponsorship deals with a few choice gamer brands too! So there’s a lot to do, see and focus on!

And all of that went flying out the window when Diablo 3 came out.

I’ve since spent the majority of my time grinding through Diablo 3 trying to reach max level – once that’s done, I’ll try to drop Diablo 3 for a bit and come back to it at a later date haha

Some thoughts about SOGC’s website

I’ve been, for a long time, a tinkerer with the SOGC website. There’s never really been a single ‘version’ of the SOGC site that I’ve been wholly happy with, and admittedly I doubt there ever will be. But I’d venture so far as to say I’m nearing the point where I’m grudgingly satisfied. With the latest iteration of the site, ‘Sparda’, I’ve designed an SOGC site, and it’s got more clean code and usability than ever before, thanks to a changed philosophy of “integrating things that others have done much better than I could” over “WRITE ALL DE THINGS PROPRIETARY FTW!”

[box type="info"] Did you know? – Every single version of the SOGC website has been named after something in a video game that I was playing at one time or another during development![/box]

The previous version of the SOGC site, ‘Frosty Jensen’ was an incredible feat for me personally. It was a turning point in my approach to the SOGC, and one that many would call insane. I proposed free events by the SOGC, and threw myself into my work on the ideas that a free event would grow, and the community would support us. I applied a lot more effort to it, and developed what I consider, one of my better website design habits (stringent unified layout design).

[box type="info"] Did you know? - The current SOGC site is called ‘Sparda’ after a character in the Devil May Cry series. Whilst the previous version of the site was called ‘Frosty Jensen’ for its appearance, and in homage to the Deus Ex: Human Revolution protagonist, Adam Jensen.[/box]

I based the Frosty Jensen layout on something called the ‘960 Grid System‘ where the entirety of the site’s content fit within a 960-pixel wide column, allowing for optimum display on tablets, mobiles and any portrait style device, whilst still being effect on the common desktop screen (landscape styled). Sparda, follows that same Grid System, but with more refined, accurate spacing and layout considerations. In a way, a lot of Frosty Jensen’s layout tenets carry over as legacy parts of Sparda. Primarily the large, oversize Banner – designed to bring attention, and draw traffic to the event page itself; and the adaptive 3 column wrapper as the main content area of the site.

But I’d like to think that’s where the similarities end. Under the surface of Sparda, all the code has been written from the ground up. In fact, only the Blog, and Forum sections of the site are not original code. Coincidentally, these are the two key components of the site that I integrated with my new philosophy. Undoubtedly countless hours of time and effort have gone into these two applications – WordPress and phpBB respectively, that I had to sit down and consider what the SOGC’s members would use more. Bridging the two applications would certainly solve my issues quickly, but it was cumbersome, and actually quite a messy thing to do. So, instead the site was designed around requiring only the phpBB login for user authentication with event registrations, and forum posting. The rest of the site is now firmly integrated into Facebook, allowing for quick and easy commenting for all our participants (who probably have a Facebook account).

There’s a lot more to do on the site of course, and that’s probably something for a future update.

Making that penguinny transition

So, the last few days (and in fact, as I type this post…!) I’ve made the jump over to Ubuntu as my primary desktop for working on and some minor gaming (lol minecraft).

It’s actually proved to be quite valid so far; I haven’t been unable to do anything that I’m not normally able to on a Windows PC, short of firing up a game and playing it. Linux currently handles:

  • Everything website development related
  • Minecrafting
  • Day to day web browsing, media watching etc.

It even lets me access all my iPhone messages and stuff. I’m pretty impressed with ubuntu so far, and I think…that it’s not that far away a day – that a Linux OS may be a viable alternative to Windows. If only for people doing productive work. Valve’s plan to implement Steam at the end of the year does provide some serious incentive for people to more frequently consider Linux their primary OS.