Hi, I'm Johnathan

I'm a Digital Designer

Last updated 2 weeks ago
My Every Day Carry
Last updated 2 weeks ago

So, as I mentioned previously, I’ve started working on Project EDC; EDC is short for every day carry - which defines the equipment, and gadgetry that I might carry around with me on a daily basis. It’s aimed at further embracing a minimalist approach to everything I do and live by, with efficiency being king in how I tackle various problems.

Heavily inspired by the Every Day Carry (EDC) SubReddit forums - I've started carrying around the following:

file

Gear List

  1. ANDAR Pilot spring loaded leather wallet
  2. A custom Quiet Carry "The Strand" Satin Limited Edition Knife
  3. Insulin Pen (NovoRapid)
  4. Moleskine Squared Soft Cover Pocket Notebook with a Pen Loop from Leuchtturm1917
  5. Hexagonal Oil Ballpoint Pen by MUJI
  6. 6 Colour Pen by MUJI
  7. Beats by Dre BeatsX wireless earphones
  8. 256GB Space Grey iPhone 8 w/ Black thin-fit Spigen case
  9. Some generic 3-in-1 USB charger cable
  10. Comsol 10,000 mAh 3-port PowerBank
  11. Fitbit Alta HR

A change in the weather...

Yes, tweaking my EDC to this point, has meant some serious changes for me. For one, I had a Bullet Journal that I very regularly kept up to date with; but in turn, with this new pocket notebook, I can still keep a Bullet Journal, it just sadly won't be the same one. It's smaller, and way more restricted, but it's also a lot more in-reach than the larger journal I keep kept.

From now on, I generally will be keeping the pocket notebook up to date, with 'field notes' and as a bujo for everyday. The larger notebook will remain as something of a day to day notebook instead of a Bujo now.


Last updated 3 weeks ago
Conan Exiles Server
Last updated 3 weeks ago

I'm thrilled to announce that I'm going to be launching a Conan Exiles server personally for friends and family to play on. As a fan of the survival game genre - Conan Exiles offers a pretty unique blend of resource gathering, adventuring, and exploring a wilderness filled with monsters, animals and gods.

Just for my own reference - the server settings (in their unedited form) are below. An explanation of the settings is available here:

MaxNudity=0
ServerCommunity=0
ConfigVersion=9
BlueprintConfigVersion=19
PurgeNPCBuildingDamageMultiplier=(5.000000,5.000000,10.000000,15.000000,20.000000,25.000000)
PlayerKnockbackMultiplier=1.000000
NPCKnockbackMultiplier=1.000000
StructureDamageMultiplier=1.000000
StructureHealthMultiplier=1.000000
NPCRespawnMultiplier=1.000000
NPCHealthMultiplier=1.000000
CraftingCostMultiplier=1.000000
PlayerDamageMultiplier=1.000000
PlayerDamageTakenMultiplier=1.000000
MinionDamageMultiplier=1.000000
MinionDamageTakenMultiplier=1.000000
NPCDamageMultiplier=1.000000
NPCDamageTakenMultiplier=1.000000
PlayerEncumbranceMultiplier=1.000000
PlayerEncumbrancePenaltyMultiplier=1.000000
PlayerMovementSpeedScale=1.000000
PlayerStaminaCostSprintMultiplier=1.000000
PlayerSprintSpeedScale=1.000000
PlayerStaminaCostMultiplier=1.000000
PlayerHealthRegenSpeedScale=1.000000
PlayerXPRateMultiplier=1.000000
PlayerXPKillMultiplier=1.000000
PlayerXPHarvestMultiplier=1.000000
PlayerXPCraftMultiplier=1.000000
PlayerXPTimeMultiplier=1.000000
DogsOfTheDesertSpawnWithDogs=False
CrossDesertOnce=True
ThrallExclusionRadius=500.000000
MaxAggroRange=9000.000000
FriendlyFireDamageMultiplier=0.250000
CampsIgnoreLandclaim=True
AvatarDomeDurationMultiplier=1.000000
AvatarDomeDamageMultiplier=1.000000
NPCMaxSpawnCapMultiplier=1.000000
serverRegion=0
RestrictPVPTime=False
PVPTimeWeekdayStart=0
PVPTimeWeekdayEnd=0
PVPTimeWeekendStart=0
PVPTimeWeekendEnd=0
RestrictPVPBuildingDamageTime=False
PVPBuildingDamageTimeWeekdayStart=0
PVPBuildingDamageTimeWeekdayEnd=0
PVPBuildingDamageTimeWeekendStart=0
PVPBuildingDamageTimeWeekendEnd=0
CombatModeModifier=0
ContainersIgnoreOwnership=True
LandClaimRadiusMultiplier=1.000000
BuildingPreloadRadius=80.000000
ServerPassword=
ServerMessageOfTheDay=
KickAFKPercentage=80
KickAFKTime=2700
OfflinePlayersUnconsciousBodiesHours=168
CorpsesPerPlayer=3
ItemConvertionMultiplier=1.000000
ThrallConversionMultiplier=1.000000
FuelBurnTimeMultiplier=1.000000
StaminaRegenerationTime=3.000000
StaminaExhaustionTime=3.000000
StaminaStaticRegenRateMultiplier=1.000000
StaminaMovingRegenRateMultiplier=1.000000
PlayerStaminaRegenSpeedScale=1.000000
StaminaOnConsumeRegenPause=1.500000

I'm a bit of a purist and don't want to detract too much from a vanilla experience. Likewise, I may also work towards doing a server reset on a fairly long schedule (unsure yet, but I'm thinking every 90 days).


Last updated 1 month ago
What's next?
Last updated 1 month ago

Let's start the post off with a musical number. Shawn James wrote this song some years ago, and it's actually grown on me since I saw the Reveal Trailer for The Last of Us Part 2. It's a really heavy song - and recently my taste in music has taken a darker, more sombre tone. Not to mention The Last of Us remains one of the greatest gaming experiences of all time for me. It's right there beside that first 'room' of The Legend of Zelda on the NES, that opening sequence of MegaMan X, the three corridors of Quake, that first castle fly-by in Super Mario 64...



So, with the completion of the Cloud Citizen project; I've got an idea that I think I'll start blogging about - hopefully keeping a public blog of it will hold me a little more accountable to myself; about continual self-improvement. There are three core pillars (of which there are innumerable sub-categories) which I view myself wanting to continually improve:

  • Health
  • Home
  • Work

So, over the next few weeks and months, I'll be looking into making a few regular posts that'll follow along those topics. My next project that I'll be blogging about is Project EDC which acts as something of a compliment to the results of Cloud Citizen.


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